
Qualities & Drawbacks
From Missoula Roleplayer's Club - Wiki
Qualities
Acute Sense
2 points/level p. 34
Attractiveness
1 point/level p. 36
Contacts
1 point/level p. 37
Fast Reaction Time
2 points p. 39
Good Luck
1 point/level p. 39
Hard to Kill
1 point/level p. 39
Military Rank
1 point/level p. 42
Natural Toughness
2 points p. 43
Nerves of Steel
3 points p. 43
Occult Library
1 point to 5 points p. 44
Photographic Memory
2 points p. 45
Psychic Visions
1 point p. 45
Resistance
1 point/level p. 46
Resources
2 points/level p. 46
Situational Awareness
2 points p. 48
Sorcery
5 points/level p. 49
Combined Qualities
Age
2 points per level. p. 36
Artist
2 points p. 36 +1 to two mental Attributes; +1 Art; -1 to all rolls for controlling emotions
Nerd
3 points p. 43 +1 to two mental Attributes; +2 to Computers, Knowledge, or Science; -1 to all social rolls
Initiative Commando
4 points p. 40 +1 to two physical Attributes; Fast Reaction Time or Situational Awareness; Hard to Kill +4; 3 point Obligation
Jock
3 points p. 41 +1 to two physical Attributes; +2 Sports; -1 to all intellectual rolls
Robot
5 points p. 47 +4 Str; +1 Dex; +2 Con; cannot heal naturally
Slayer
16 points p. 48 +3 Str, Dex, and Con; +2 Will; Fast Reaction Time; Nerves of Steel; Hard to Kill +5; +1 Getting Medieval and Kung Fu; fast healing; vampire detection; 5 point Adversary; 3 point Obligation
Vampire
15 points p. 50 +3 Str; +2 Dex and Con; Hard to Kill +1; special damage rules
Watcher
5 points p. 50 +1 to one physical Attribute; +2 Getting Medieval; +2 to monster research rolls
Werewolf (controlled)
6 points or 12 points p. 51 In animal form: +4 Str; +2 Dex and Con; Acute Sense (Smell); claws/bites
Zeppo
0 points. To qualify as a Zeppo, a character must have no supernatural powers. Being 100% human, they are often the most forgotten members of the group. Players may earn extra Experience Points for their Zeppo status.
Drawbacks
Addiction
varies p. 34
Adversary
varies p. 34
Bad Luck
1 point/level p. 39
Clown
1 point p. 37
Covetous
1 point to 3 points p. 37
Dependent
2 points or 3 points p. 38
Emotional Problems
1 point to 3 points p. 38
Honorable
1 point to 3 points p. 40
Humorless
1 pointp. 40
Impaired Sense
2 points /levelp. 34
Love
2 points or 4 points p. 41
Mental Problems
1 point to 3 points p. 41
Minority
1 pointp. 42
Misfit
2 points p. 42
Obligation
variesp. 43
Obsession
2 points p. 44
Paranoid
2 points p. 44
Physical Disability
variesp. 45
Reckless
2 points p. 45
Recurring Nightmares
1 pointp. 46
(Lack of) Resources
2 points /levelp. 46
Secret
variesp. 48
Showoff
2 points p. 48
Talentless
2 points p. 49
Teenager
2 points p. 50
Werewolf (Uncontrolled)
3 points p. 51
Zealot
3 points p. 51
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