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Drama Points

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Drama Points are the great equalizers between the Champions and the Newbies. They are what keep Xander's insides inside after some of the pummeling he's taken over the years, and what allows Buffy's mom to knock down Spike with one blow from an axe. Which is not to say Heroes don't need them; nothing beats a Drama Point or two when you need to dust a half-dozen vamps in time to save the world.

A player has to announce that his/her character is using a Drama Point during the Intentions phase of a Round, or before rolling during non-combat situations. Drama Points can be used in several ways:

Contents

Heroic Feat

By spending a Drama Point, the character gets a +10 bonus on some value. This can be an attack or defense roll, or any use of a skill, or even for a Fear or Survival Test. The Heroic Feat can also make things hurt more; the +10 bonus is added to the base damage in addition to any Success Level bonuses (then armour, damage type and other modifiers are applied). Also, only one Heroic Feat may be performed in a Turn.

"I Think I'm Okay."

For a mere Drama Point, half the Life Point damage (round down) the character has taken up to that point is healed up. I Think I'm Okay can be used only once per Turn, but it can be used several Turns in a row, each use halving whatever damage remains. If the character had suffered enough damage to be incapacitated or unconscious, however, healing does not necessarily awaken her. You decide if the time is right for the character to revive and join the action.

Plot Twist

Once per game session, each character can spend a Drama Point and get a "break." This is not a Get Out of Jail Free Card. If the heroine stupidly walked into a vampires' lair and she is surrounded by a horde of bloodsuckers, a Plot Twist won't allow her to escape unscathed. If you decide that a Plot Twist is not possible, the player gets back the Drama Point.

Righteous Fury

By spending two Drama Points, the character gets a +5 bonus to all attack actions, including magical attacks, for the duration of the fight. These benefits are cumulative with Heroic Feats, above. Problem is, an appropriate provocation is necessary to invoke the Righteous Fury rule. A player can't decide her character is pissed about the existence of vampires, or global warming, or even the mystery meatloaf they served at school that morning. She needs to be truly provoked.

Earning Drama Points

  • Heroic Actions In Character
  • Awesome Actions In Character
  • Develop complex, player-driven subplots
  • Say or do something very funny in character. Make the storyteller laugh.
  • Have bad things happen to you in order to further the team's goals and the story.
  • Give other players rides to game.
    You will be rewarded 1/2 a drama point for each one-way trip you give a player.
  • Helping the Storyteller in some way.
  • Drawing up character sheets for NPCs.
  • Bribery
  • Failure to write your total remaining drama points or provide the storyteller with a backup character will result in a loss of Drama Points.